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Spell overhaul - move item enchantments to new itemench class. Lower reagent cost/focus time for weapon enchants. Vamp drain imp rate increased from 5-10%. Apparition cost lowered. #504
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Funny, I was just thinking about this. Feature request: can we make kraanan, qor, and shal enchantments permanent, but overwritable the same way buffs are? As in, I cast a Qor enchantment, and the previous enchantment (of any of the three types) is removed and replaced. |
Weapon enchantments are now overwriteable. This affects all weapon enchants (Kran, Shal, Qor, fire, cold, shock, acid) but doesn't allow enchanting inherently enchanted weapons (such as mystic sword). I can make them permanent, but it'll have to wait due to needing to modify files we've already modified. However, a guildmate has pointed out to me that one might want the enchantment gone from the weapon for whatever reason, so it might be a good idea to let them expire. We can lower the casting time again if need be, to make it less tedious to keep rededicating weapons. Also: glow will recast all the time, but shroud at this stage will not. |
Increased vampiric drain imp rate from 5 to 10. |
Lowered Apparition mana cost from 30 to 14, vigor cost from 20 to 12, cast time from 4 seconds to 2 seconds and reagents from 1 web moss and 2 ferns to 1 moss 1 fern. Not a very useful spell, but it'll be much less painful to cast. |
+1 to all above changes. We could add an item or spell to remove the permanent enchantments. Maybe even as a PVP component. |
Part of overall spell overhauls. Split off spells that primarily affect/are cast on items to a new subclass of Spell.
Spell changes:
Artifice is changed to only affect weapons/armor, enchantment time lowered (see #493).
Enchant weapon focus time lowered to 15 seconds, reagents lowered to 2 elders/1 tooth.
Glow reagents lowered to 1 mushroom/1 elder.
Holy weapon focus time lowered to 15 seconds, reagents lowered to 2 fairy wings/1 tooth.
Shroud focus time lowered to 8 seconds, reagents lowered to 2 mushrooms/2 elders.
Unholy weapon focus time lowered to 15 seconds, reagents lowered to 2 fairy wings/1 tooth.
Spell descriptions updated with reagent cost.