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De-placeholder a bit and bump version
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Daft-Freak committed May 26, 2021
1 parent 3abfaf0 commit a5af879
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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cmake_minimum_required(VERSION 3.9)

# Replace "game" with a name for your project (this is used the name of the output)
project(game)
project(blit-kart)

# Add your sources here (adding headers is optional, but helps some CMake generators)
set(PROJECT_SOURCE
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2 changes: 1 addition & 1 deletion LICENSE
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MIT License

Copyright (c) 2020 <insert your name>
Copyright (c) 2021 Charlie Birks

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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34 changes: 3 additions & 31 deletions README.md
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# 32Blit Boilerplate
# Super Blit Kart

![Build](https://github.com/32blit/32blit-boilerplate/workflows/Build/badge.svg)
![Build](https://github.com/Daft-Freak/super-blit-kart/workflows/Build/badge.svg)

This is a basic template for starting 32blit projects. It shows the basic
code layout and asset pipeline, hopefully giving folk a starting point for
any new projects.

It's based on the original `template` project from the
[32Blit Beta](https://github.com/pimoroni/32blit-beta), with added asset
handling, and some tidying up to fit in with how I do things.

## Usage

[Use this template](https://github.com/32blit/32blit-boilerplate/generate) to
generate your own project.

* Edit the CMakeList.txt file to set the name of your project
* Edit the metadata.yml file to set the information for your project
* Edit the LICENSE file to set your name on the license
* Write lots of super cool code!

You should then be able to follow the usual build instructions.

For local builds this is:
```
mkdir build
cd build
cmake -D32BLIT_DIR=/path/to/32blit-sdk/ ..
```

Platform/Editor specific insctuctions [can be found in the main 32blit repo](https://github.com/pimoroni/32blit-beta#more-docs)
(For Visual Studio, you should follow the "Option 2" instructions, as the boilerplate does not contain a solution file)
"Mode7"-based racing game for 32blit.
4 changes: 2 additions & 2 deletions metadata.yml
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file: assets/no-image.png
icon:
file: assets/no-icon.png
version: v0.3.1
version: v0.4.0
category: game
#url: https://github.com/32blit/32blit-boilerplate
url: https://github.com/Daft-Freak/super-blit-kart

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