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Releases: DanielWillett/StackCleaner

v1.2.2

21 Apr 20:56
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Added support for indexers and the ability to format types and methods independently.

v1.2.1

14 Mar 02:10
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Fixes some issues with mono state machines not being properly detected.

v1.2

15 Jan 06:54
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Added the ability to print Exception stack traces directly, this has the benefit of including the remote stack (async context switches cause these) in Mono. I believe it already worked fine in the .NET runtime.

All write functions now have an overload with an Exception instead.

v1.1

13 Jan 17:32
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Added support for finding anonymous async functions and their parent functions correctly (i.e. Task.Run( async () => ... );), not perfect as it's just a name search and overloads could cause an incorrect overload to match. Also added a Unity Color32 Provider, UnityColor32Config, since unity games don't usually load System.Drawing. UnityEngine.CoreModule.dll is not required unless that class is instantiated. Same goes for System.Drawing and Color32Config.

v1.0

10 Jan 20:32
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v1.0 Pre-release
Pre-release

Stack trace cleaner/formatter that supports various formats.