Releases: DanielWillett/StackCleaner
v1.2.2
v1.2.1
Fixes some issues with mono state machines not being properly detected.
v1.2
Added the ability to print Exception stack traces directly, this has the benefit of including the remote stack (async context switches cause these) in Mono. I believe it already worked fine in the .NET runtime.
All write functions now have an overload with an Exception instead.
v1.1
Added support for finding anonymous async functions and their parent functions correctly (i.e. Task.Run( async () => ... );
), not perfect as it's just a name search and overloads could cause an incorrect overload to match. Also added a Unity Color32 Provider, UnityColor32Config
, since unity games don't usually load System.Drawing
. UnityEngine.CoreModule.dll
is not required unless that class is instantiated. Same goes for System.Drawing
and Color32Config
.
v1.0
Stack trace cleaner/formatter that supports various formats.