v1.1
Added support for finding anonymous async functions and their parent functions correctly (i.e. Task.Run( async () => ... );
), not perfect as it's just a name search and overloads could cause an incorrect overload to match. Also added a Unity Color32 Provider, UnityColor32Config
, since unity games don't usually load System.Drawing
. UnityEngine.CoreModule.dll
is not required unless that class is instantiated. Same goes for System.Drawing
and Color32Config
.