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@DanielWillett DanielWillett released this 13 Jan 17:32
· 21 commits to master since this release

Added support for finding anonymous async functions and their parent functions correctly (i.e. Task.Run( async () => ... );), not perfect as it's just a name search and overloads could cause an incorrect overload to match. Also added a Unity Color32 Provider, UnityColor32Config, since unity games don't usually load System.Drawing. UnityEngine.CoreModule.dll is not required unless that class is instantiated. Same goes for System.Drawing and Color32Config.