Releases: Dannyj1/HadesIIRandomizer
Releases · Dannyj1/HadesIIRandomizer
1.5.0
1.4.0
Release 1.4.0
1.3.0
Release 1.3.0
1.2.0
Release 1.2.0
1.1.1
Changed
- Updated ModUtil dependency required version to 4.0.0
Fixed
- Fixed "base" keepsakes being randomized, causing the game to crash
1.1.0
Added
- Added keepsake randomization at the start of a new run (disabled by default, can be enabled in the config file).
- Added weapon and aspect randomization at the start of a new run (disabled by default, can be enabled in the config file).
Changed
- Renamed
RandomizeBoons
toRandomizeBoonOfferings
in the config for clarity. - DemonDaemon dependency version requirement updated to 1.1.0, coming with a new config system.
1.0.2
Fixed
- Fixed some enemies being blacked out or having missing textures after being randomized outside of their usual area (mainly happened to surface enemies).
- Fixed an issue where some ability graphics were glitched after being randomized.
- No longer randomize the CrawlerMiniboss (uh-oh) as it does not work outside of it's normal room.
v1.0.1
Additions
- Add support for the new Hell2Modding modding framework, while still supporting ModImporter
Fixes
- Fixed potential incompatibility/naming conflicts with other mods.
- Fixed an issue where some WIP/unimplemented upgrades being randomized into the game, which also made some normal upgrades completely unobtainable in a run. These WIP upgrades didn't appear to do anything and had a placeholder description.
Full Changelog: v1.0.0...v1.0.1