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Releases: Dannyj1/HadesIIRandomizer

1.5.0

17 Jul 09:00
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Release 1.5.0

1.4.0

15 Jul 14:18
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Release 1.4.0

1.3.0

14 Jul 12:13
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Release 1.3.0

1.2.0

09 Jul 10:19
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Release 1.2.0

1.1.1

03 Jun 16:54
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Changed

  • Updated ModUtil dependency required version to 4.0.0

Fixed

  • Fixed "base" keepsakes being randomized, causing the game to crash

1.1.0

29 May 10:05
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Added

  • Added keepsake randomization at the start of a new run (disabled by default, can be enabled in the config file).
  • Added weapon and aspect randomization at the start of a new run (disabled by default, can be enabled in the config file).

Changed

  • Renamed RandomizeBoons to RandomizeBoonOfferings in the config for clarity.
  • DemonDaemon dependency version requirement updated to 1.1.0, coming with a new config system.

1.0.2

18 May 09:40
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Fixed

  • Fixed some enemies being blacked out or having missing textures after being randomized outside of their usual area (mainly happened to surface enemies).
  • Fixed an issue where some ability graphics were glitched after being randomized.
  • No longer randomize the CrawlerMiniboss (uh-oh) as it does not work outside of it's normal room.

v1.0.1

17 May 12:14
0c996ed
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Additions

  • Add support for the new Hell2Modding modding framework, while still supporting ModImporter

Fixes

  • Fixed potential incompatibility/naming conflicts with other mods.
  • Fixed an issue where some WIP/unimplemented upgrades being randomized into the game, which also made some normal upgrades completely unobtainable in a run. These WIP upgrades didn't appear to do anything and had a placeholder description.

Full Changelog: v1.0.0...v1.0.1

v1.0.0

16 May 12:10
e8a8aeb
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Initial release