An atmospheric first-person horror game made using an early version of Omicron game engine.
- C++11 -- (unique_ptr)
- SFML-2.2 -- (Access to OpenGL, window management, Music, and Sound)
- glew -- (OpenGL extensions)
- glm [headers only] -- (Vectors and Matrices)
- DevIL -- (Image Loading)
- Freetype -- (text rendering)
- Boost -- (time, threading)