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Q_Move

A Quake-like controller for Godot.

Btan2 is working on the physics overhaul for Godot 4. I made this branch to contribute some improvements that I think other people might want for the Godot 3.X version of Q_Move.

Changes and Improvements (So Far):

  • Normalized mouse sensitivity so sensitivity remains consistent across various monitor resolutions
  • Gamepad support for basic movement and camera looking

License

This project is under the GNU v3 license. Credit Btan2 if you use this.

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Quake-like controller for Godot

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