A Quake-like controller for Godot.
Btan2 is working on the physics overhaul for Godot 4. I made this branch to contribute some improvements that I think other people might want for the Godot 3.X version of Q_Move.
- Normalized mouse sensitivity so sensitivity remains consistent across various monitor resolutions
- Gamepad support for basic movement and camera looking
This project is under the GNU v3 license. Credit Btan2 if you use this.