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Improved Game Mechanics

Samuel edited this page Dec 6, 2017 · 24 revisions

Sprinting

You can now sprint! Default key is left shift, and is currently not re-bindable (#4).

Spriting GIF

player.dat

  • You can disable sprinting with "allowSprint": false
  • You can change the sprint modifier with "sprintModifier": 0.15F

Jumping

Hey, jumping... many have been asking this on the forums, and we decided to add it. Our maps aren't 100% designed for it, but will be in the future. You obviously jump with spacebar, and not re-bindable either.

You can only jump when standing on a solid floor, and only if you don't have any side-effects active.

Jumping GIF

player.dat

  • You can disable jumping with "allowJump": false
  • You can change the jump modifier with "jumpModifier": 1.1F

Other

If debugging mode is enabled, these keybinds will be active

  • Numpad 5 sets HP to 100
  • V toggles noclip
  • C kills all entities
  • X toggles hitboxes

Some default keybinds have also been changed

  • Numpad 4 goes up one level
  • Numpad 6 goes down one level
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