Skip to content

Releases: DomNomNomVR/cvr-audio-link

0.3.3 - Fix AudiolinkEditor for unity 2021.3.23f1

28 Apr 08:09
Compare
Choose a tag to compare

Fix errors in console about "StopAllClips" and also it not updating continuously.

0.3.2 - Support more single pass rendering

30 Jul 01:31
Compare
Choose a tag to compare

updates shaders such that they render in both eyes

Credit to NovaVoidHowl for reporting this
Credit to bluethefox for the concise shader fix tutorial: https://discord.com/channels/410126604237406209/766086942005526579/1075090431760674869

0.3.1 - Support single pass rendering

30 Jul 01:00
Compare
Choose a tag to compare

updates shaders such that they render in both eyes

Credit to NovaVoidHowl for reporting this
Credit to bluethefox for the concise shader fix tutorial: https://discord.com/channels/410126604237406209/766086942005526579/1075090431760674869

0.3.0 - Preview your shaders with AudioLinkEditor

13 Apr 01:56
Compare
Choose a tag to compare

Adds an editor script that allows you to see the world/avatar/prop with live music without uploading it.
It has two modes:

  • Piping in an audio cable so you can listen to any music from your favorite music player
  • Playing an AudioClip from within Unity.

0.2.10 - Preview your shaders with AudioLinkEditor

05 Dec 12:17
Compare
Choose a tag to compare

Adds an editor script which pipes a system device into processing it.
This allows you to see the world/avatar/prop with live music without uploading it.

0.2.9 - Fixing slider sync

17 Sep 14:26
Compare
Choose a tag to compare

Fix bugs:

  • #1 Sliders now sync to the top EQ display on the controller.
  • #2 Late joiners now get updated. Special thanks to literallyjustsmith (literally#1243) for the advice on buffered sync.

Special thanks to @Macfheargui for reporting these.

0.2.8 - First supported release

03 Aug 16:43
Compare
Choose a tag to compare

This release aims for for feature parity with the latest release of VRChat AudioLink

Huge thank you to everyone who Contributed to AudioLink so far!
Credit for the conversion to CVR components goes to Khodrin.

Changes from the privately-shared Unity package:

  • Easier setup (has CVR instructions and only the right prefab)
  • Upgrade from AudioLink 0.2.7 to 0.2.8
  • Theme color display
  • Separate Full/Minimal releases
  • Quality of life changes in the example world (spawn next to video player and mirror, fix chonotensity text)

Known issues:

  • Unix time data is not yet available
  • Custom theme colors can not yet be set