Skip to content

Commit

Permalink
Update to v0.4b
Browse files Browse the repository at this point in the history
  • Loading branch information
HobbitJack committed Dec 19, 2023
1 parent a51855c commit eafc881
Show file tree
Hide file tree
Showing 11 changed files with 44 additions and 8 deletions.
Binary file modified ColdWaters_Data/Managed/Assembly-CSharp.dll
Binary file not shown.
Expand Up @@ -8,7 +8,7 @@ MapElevationData=campaign/images/maps/norwegian_sea_bathymetry.png
WorldObjectsData=campaign/maps/norwegian_sea_world_objects

//Enemy Ships
UsePresetPositions=FALSE
UsePresetPositions=TRUE
PlayerPosition=-50,100

PlayerHeading=135
Expand Down
Expand Up @@ -13,7 +13,7 @@ EnemyShipClasses=nato_all_ssk|nato_all_ssn,nato_seagoing_ff,nato_seagoing_dd,nat
FormationCruiseSpeed=8

//Ship positions and headings, otherwise build into a formation
UsePresetPositions=FALSE
UsePresetPositions=TRUE
PlayerPosition=-68,464
PlayerHeading=180

Expand Down
Expand Up @@ -13,7 +13,7 @@ EnemyShipClasses=usn_cargo|nato_cargo,usn_cargo|nato_cargo,knm_all_escorts,knm_a
FormationCruiseSpeed=7

//Ship positions and headings, otherwise build into a formation
UsePresetPositions=FALSE
UsePresetPositions=TRUE
PlayerPosition=-370,-200
PlayerHeading=170

Expand Down
Expand Up @@ -13,7 +13,7 @@ EnemyShipClasses=knm_all_escorts,knm_all_escorts,usn_cargo,nato_cargo,knm_68_ss_
FormationCruiseSpeed=8

//Ship positions and headings, otherwise build into a formation
UsePresetPositions=FALSE
UsePresetPositions=TRUE
PlayerPosition=-246,269
PlayerHeading=170

Expand Down
Expand Up @@ -13,7 +13,7 @@ EnemyShipClasses=knm_68_ss_kobben,nato_all_asw_escorts,knm_all_escorts,knm_all_e
FormationCruiseSpeed=8

//Ship positions and headings, otherwise build into a formation
UsePresetPositions=FALSE
UsePresetPositions=TRUE
PlayerPosition=-150,-900
PlayerHeading=180

Expand Down
Expand Up @@ -13,7 +13,7 @@ EnemyShipClasses=knm_all_escorts,nato_all_asw_escorts,civ_trawlers,usn_cargo|nat
FormationCruiseSpeed=8

//Ship positions and headings, otherwise build into a formation
UsePresetPositions=FALSE
UsePresetPositions=TRUE
PlayerPosition=-950,-210
PlayerHeading=90

Expand Down
2 changes: 1 addition & 1 deletion ColdWaters_Data/StreamingAssets/dotmod/config.txt
Expand Up @@ -8,7 +8,7 @@ GenerateFullLog=TRUE

//=========Modded Parameters===========
//You can change this string to your mod name and version
ModVersion=Dot Mod v 0.4a-2
ModVersion=Dot Mod v0.4b

//Nations
//The list of nations used by the game, as more are added this has been moved to the config file to prevent code changes. Format: comma separated strings
Expand Down
Binary file modified DotModInstaller.exe
Binary file not shown.
2 changes: 1 addition & 1 deletion DotModInstaller.py
@@ -1,4 +1,4 @@
# Compile with python -m nuitka --onefile --windows-onefile-tempdir --windows-icon-from-ico=DMEXE.ico DotModInstaller.py
# Compile with python -m nuitka --onefile --windows-icon-from-ico=DMEXE.ico DotModInstaller.py

# Imports
# File path checking
Expand Down
36 changes: 36 additions & 0 deletions README.md
Expand Up @@ -173,6 +173,8 @@
* Added dotmod and priority folders to game loading order (default > dotmod > override > priority)
* Skip loading override and priority on first run
* Added vessel inventory and vessel selectors to campaigns
* Loadout System Improvment Project implemeneted
* Allow for locking vessels to a certain amount of each caliber of weapon

## Known Issues
* Completing NATO campaign is impossible in vessels with no ASW capabilities
Expand All @@ -185,6 +187,40 @@ DotMod comes with an installer that will walk you through the steps 
## Support
If you have trouble with DotMod, please let us know on our #tech-support Discord channel, and we will endeavour to sort you out. Alternatively, raise an Issue here on GitHub. Be sure to include an output_log.txt and a description of what caused the error to occur (or at the very least what you were doing when it happened).

## CREDITS
DotMod team:
* Ivan Baranov a.k.a. Dot - Started the project and has done work on just about everything
* Dsmirnoff - Accoustics system supervision, advanced programming, research and correction, additional modeling, work on russian text
* Masha Sklyarova - Main tester, tactics assesement, work on russian text
* TheHappyYachter - Advanced coding, modeling
* HobbitJack - Campaigns, cleanup, tech support, minor programming
* Electric Boat - Modeling
* that_person - Campaign 001, modeling, single missions
* Minsk CVGH - Additional Russian translation
* ghostdog688 - Coordination, presentation, PR
* Goldmaster11 - Testing
* Russian_Wolf - Russian Translations
* Kevin DDSSTT - Texture art for new vessel models
* Steel Shark - UI Sprites, Textures, and HUD
* Misfit - Sounds for USN Sonars and Mk7 Guns
* Tionstav - Modeling
* RedEagle - Modeling
-----------
Our team also wants thank several people for their help and inspiration:
* Nils a.k.a. Julhelm - Without you there would not be CW and without your help our mod would be missing small, yet critical, info! We'd also like to thank you for that Marmoset material that kept our ships hidden by fog.
* Gsmith93 - We thank you for your incredible 1990 campaign! It gave us such a good base to work off of and saved us so much time.
* Oleg Vygovsky - You've showed that impossible is actually possible and provided info and support
* Nikita Nichagin - If you hadn't called Dot to CW, we woldnt be here now! Additionally, thanks for the info and support through the years.
* Kostya Martynov - Your analysis and info you've posted in your group was very valuable for creation of this mod.
* Evgeny Mas - Your voiceover adds an incredible amount of immersion to playing Russian vessels.
* Epic - Credits for ideas on chaff and WH behaviour and assistance in WH parameters setup, Shkval sprite and several medals sprites and edited parameters of the wake trals. It was fun to improve EM, but sadly your attitude eventually drove all content makers from the project.
-----------
* Electric Boat would like to thank by name the following:
* George Bieda (Windjammers Arts) and TheFloatingDrydock - For all the drawings that constitute my main reference for all US Navy vessels, and
* Boris Volkhov (Polar Bear Productions) - For static scale models and drawings that are my constant and most precious source of reference for all soviet submarines.

Special thanks is also given to model makers who have uploaded thier models for anyone to use, especially on 3D Warehouse!

## DISTRIBUTION
If planning to distribute the main mod without modification, you may do so under the condition that you link to the GitHub page and not to any mirror, torrent, or other distribution.
If planning to distribute the main mod with modification, you may do so under the condition that you also provide a link to the unmodified version found on the GitHub and not to any mirror, torrent, or other distribution.
Expand Down

0 comments on commit eafc881

Please sign in to comment.