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fixes #616
fügt dem Dungeon-Starter einen Knopf zum Anzeigen des Questlogs hinzu (Default
M
)Beim aufrufen werden die Task-Beschreibungen aller aktiven Tasks angezeigt
Dafür wird in
Task
eine zentrale statische Liste geführt bei dem jedesTask
Objekt beim erzeugen hinzugefügt wird (vielleicht wandert das später noch wo anders hin (Petri Netz?)Hübsch ist das noch nicht, aber das Problem ist in [GAME] HUD-Dialog skaliert nicht gut #907 hinterlegt