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Corner-case: move routes created by R48 don’t work #1426

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rohkea opened this issue Oct 1, 2018 · 0 comments
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Corner-case: move routes created by R48 don’t work #1426

rohkea opened this issue Oct 1, 2018 · 0 comments

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@rohkea
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rohkea commented Oct 1, 2018

R48 editor creates move routes that work in RPG_RT, but not in EasyRPG Player.

This is of low importance because there is no way to create such a corrupted move route in RPG Maker 2000, only in R48 (and R48 will probably be fixed to output compatible move routes soon). However, since they work in RPG_RT, it might make sense to change Player to support them too, for compatibility.

Here’s a test game:
TestMoveCommands.zip
The left character has a move route created by RPG Maker 2000, right character has a move route created by R48. In RPG_RT, both work. In Player, the last command of the second route is ignored.

@Ghabry Ghabry added this to the 0.5.4 milestone Oct 1, 2018
fmatthew5876 pushed a commit to fmatthew5876/Player that referenced this issue Oct 8, 2018
fmatthew5876 pushed a commit to fmatthew5876/Player that referenced this issue Oct 15, 2018
fmatthew5876 pushed a commit to fmatthew5876/Player that referenced this issue Oct 17, 2018
Ghabry added a commit to DeepIA8/easyrpg-player-deep8 that referenced this issue Dec 16, 2018
Ghabry added a commit to DeepIA8/easyrpg-player-deep8 that referenced this issue Dec 25, 2018
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