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Battle 2k - Shake screen is off by 1 frame for monsters #1735
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fmatthew5876
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Battle 2k - Shake screen is off by 1 frame
Battle 2k - Shake screen is off by 1 frame for monsters
Mar 31, 2019
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Mar 31, 2019
Battler sprites shake position was off by 1 frame. To fix this, we move the screen update to happen after the interpreter runs but before we update battlers. Fix EasyRPG#1735
Now fixed in #1726 |
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May 1, 2019
Battler sprites shake position was off by 1 frame. To fix this, we move the screen update to happen after the interpreter runs but before we update battlers. Fix EasyRPG#1735
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May 25, 2019
Battler sprites shake position was off by 1 frame. To fix this, we move the screen update to happen after the interpreter runs but before we update battlers. Fix EasyRPG#1735
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May 29, 2019
Battler sprites shake position was off by 1 frame. To fix this, we move the screen update to happen after the interpreter runs but before we update battlers. Fix EasyRPG#1735
fmatthew5876
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May 31, 2019
Battler sprites shake position was off by 1 frame. To fix this, we move the screen update to happen after the interpreter runs but before we update battlers. Fix EasyRPG#1735
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Jun 6, 2019
Battler sprites shake position was off by 1 frame. To fix this, we move the screen update to happen after the interpreter runs but before we update battlers. Fix EasyRPG#1735
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Make a battle event which causes a slow, strong screen shake. You'll notice enemy sprites don't move in sync with the background.
Effects 2k battles. Maybe 2k3 also but haven't tested.
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