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Battle 2k - Shake screen is off by 1 frame for monsters #1735

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fmatthew5876 opened this issue Mar 31, 2019 · 1 comment
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Battle 2k - Shake screen is off by 1 frame for monsters #1735

fmatthew5876 opened this issue Mar 31, 2019 · 1 comment

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@fmatthew5876
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Make a battle event which causes a slow, strong screen shake. You'll notice enemy sprites don't move in sync with the background.

Effects 2k battles. Maybe 2k3 also but haven't tested.

@fmatthew5876 fmatthew5876 changed the title Battle 2k - Shake screen is off by 1 frame Battle 2k - Shake screen is off by 1 frame for monsters Mar 31, 2019
fmatthew5876 added a commit to fmatthew5876/Player that referenced this issue Mar 31, 2019
Battler sprites shake position was off by 1 frame. To fix this,
we move the screen update to happen after the interpreter runs but
before we update battlers.

Fix EasyRPG#1735
@fdelapena fdelapena added this to the 0.6.1 milestone Mar 31, 2019
@fmatthew5876
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Now fixed in #1726

fmatthew5876 added a commit to fmatthew5876/Player that referenced this issue May 1, 2019
Battler sprites shake position was off by 1 frame. To fix this,
we move the screen update to happen after the interpreter runs but
before we update battlers.

Fix EasyRPG#1735
fmatthew5876 added a commit to fmatthew5876/Player that referenced this issue May 25, 2019
Battler sprites shake position was off by 1 frame. To fix this,
we move the screen update to happen after the interpreter runs but
before we update battlers.

Fix EasyRPG#1735
fmatthew5876 added a commit to fmatthew5876/Player that referenced this issue May 29, 2019
Battler sprites shake position was off by 1 frame. To fix this,
we move the screen update to happen after the interpreter runs but
before we update battlers.

Fix EasyRPG#1735
fmatthew5876 added a commit to fmatthew5876/Player that referenced this issue May 31, 2019
Battler sprites shake position was off by 1 frame. To fix this,
we move the screen update to happen after the interpreter runs but
before we update battlers.

Fix EasyRPG#1735
fmatthew5876 added a commit to fmatthew5876/Player that referenced this issue Jun 6, 2019
Battler sprites shake position was off by 1 frame. To fix this,
we move the screen update to happen after the interpreter runs but
before we update battlers.

Fix EasyRPG#1735
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