Pictures that "scroll with the map" are influenced by Pan #801

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Ghabry opened this Issue Mar 7, 2016 · 6 comments

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@Ghabry
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Ghabry commented Mar 7, 2016

Terminology info because this is still confusing for me: This is wrong, see scurest comment
From a Player perspective "Scroll with map" means that they stay at the same position of the viewport because from a code perspective they move with the map when it scrolls... I would have called this "Fixed to screen", whatever...

Anyway when the screen is panned via that evt command by some tiles the picture does not stay at the same position of the viewport but scrolls away.

@Ghabry Ghabry added this to the 0.5.0 milestone Mar 7, 2016
@scurest
Contributor
scurest commented Mar 8, 2016

Isn't it the other way? When "Scroll Picture with Map" is checked, the picture is fixed to the map and is supposed to move off the screen when the map scrolls or pans, but when it's unchecked, the picture is fixed to the screen? Player and RPG_RT seem to do the same thing for both options when an event pans in a simple test.

@Ghabry
Member
Ghabry commented Mar 8, 2016

As I said, it's confusing to me... And of course I explained it wrong :(
Good find ^^

@scurest
Contributor
scurest commented Mar 8, 2016

lol :) The function of some of these check boxes is incredibly opaque.

@Ghabry
Member
Ghabry commented Mar 8, 2016

The Show Picture Dialog has another nice "Feature": When you don't set any effect (e.g. rotating) then RPG 2000 will ignore rotating & co. effects in "Move Picture". But RPG 2003 won't :D.

But we couldn't find a game yet that breaks because of this (lucky!)

@carstene1ns
Member

Player and RPG_RT seem to do the same thing for both options when an event pans in a simple test.

Does this mean it is not an issue anymore? Do we have a game as testcase?

@Ghabry
Member
Ghabry commented Sep 1, 2016

Probably same problem as Yume Nikki spaceship scrolling... works for me

@Ghabry Ghabry closed this Sep 1, 2016
@Ghabry Ghabry modified the milestone: 0.5.0, 0.6.0 Sep 1, 2016
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