-
Notifications
You must be signed in to change notification settings - Fork 183
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Game browser #664
Game browser #664
Conversation
…to local encoding but Windows does not really need this browser)
…(the default system graphic is also used in case no file is found)
…d command line handling)
Hahaha great Ghabry ! |
@BlisterBoy Great, looking forward to your new skills Should be okay now. I already updated the php file on the server, bad error handling bug... |
We will have to migrate the android port to Android Studio, graddle will permit to use some library such as the Support Library which will be usefull for the Android Gamebrowser (and will permit to clean code and have just one version of the GameBrowser class for all api). |
Fixes #53 , almost 3 years old
Don't merge yet, there are still some issues I want to resolve.
This also renamed ProjectTree to DirectoryTree (because it's general purpose) and changes how the dummy bitmaps are rendered. In case of missing system it uses now an embedded System.png (from our TestGame).
Not in this release:
Navigation, it always uses the startup/working directory for searching games (but better then before ;)).
Is really only suited for systems without a simple way to browse, this is no replacment for the awesome Android Ui (yet?).
Bugs I won't fix:
Won't work with emscripten (too difficult to implement, use a game browser in the browser directly)
Windows can't load directories that are not in the current codepage (Reader issue, hard to fix). Can be worked around by renaming the folder. Imo Desktop systems should get a nicer Browser with GTK/Qt.