Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Savegame move speed default is 4 and not 3 #312

Merged
merged 1 commit into from
Mar 2, 2019

Conversation

Ghabry
Copy link
Member

@Ghabry Ghabry commented Mar 1, 2019

Fix EasyRPG/Player#1650

The only way to trigger this is by manually killing the chunk in a hex editor or by saving with Player 0.5.4 which omits the chunk and assumes 4 as default (the chunk is persitent, even when defaulted). Now the hero has normal speed after loading an old save.
Guess this was changed by accident during refactor because the Move speed in the LDB has 3 as default... Not very consistent.

@Ghabry Ghabry added the Chunks label Mar 1, 2019
@Ghabry Ghabry added this to the 0.6.0 milestone Mar 1, 2019
@carstene1ns carstene1ns merged commit f810e3a into EasyRPG:master Mar 2, 2019
@Ghabry Ghabry deleted the move-speed branch January 11, 2020 12:00
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Development

Successfully merging this pull request may close these issues.

4 participants