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Version 4.0.10
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ethanaobrien committed Feb 3, 2024
1 parent 7085b77 commit 895fa3f
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17 changes: 16 additions & 1 deletion CHANGES.md
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# Changes

# 4.0.9

# 4.0.10
- Fixed bug with duplicate control inputs.
- Fixed mobile settings menu positioning.
- Ability to load custom files into the wasm instance.
- Renamed the `mame2003` system to `mame`.
- Removed mame disclaimers on `mame2003` core.
- Added VICE cores for C64, C128, VIC20, Plus/4, and PET (Thanks to [@michael-j-green](https://github.com/michael-j-green))
- Added a padding between popup body and buttons.
- Added ability to disabled cached databases.
- Fixed screenshot for some cores.
- Fixed game element not being focused after fullscreening.
- Added missing Famicom controls.
- Fixed volume slider shadow (Thanks to [@allancoding](https://github.com/allancoding))

# 4.0.9 [View Tree](https://github.com/EmulatorJS/EmulatorJS/tree/ddb5c6092f12a63a46d74ea67e6469726665ebc2)
- Repository history rewrite - expect faster cloning times.
- Prevent Vice64 from creating cue files (Thanks to [@michael-j-green](https://github.com/michael-j-green))
- Chinese translation updated (Thanks to [@oyepriyansh](https://github.com/oyepriyansh))
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6 changes: 3 additions & 3 deletions data/emulator.js
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Expand Up @@ -260,15 +260,15 @@ class EmulatorJS {
response.text().then(body => {
let version = JSON.parse(body);
if (this.ejs_num_version < version.current_version) {
console.log('Using emulatorjs version ' + this.ejs_num_version + ' but the newest version is ' + version.current_version + '\nopen https://github.com/EmulatorJS/EmulatorJS to update');
console.log('Using EmulatorJS version ' + this.ejs_num_version + ' but the newest version is ' + version.current_version + '\nopen https://github.com/EmulatorJS/EmulatorJS to update');
}
})
}
})
}
constructor(element, config) {
this.ejs_version = "4.0.9";
this.ejs_num_version = 40.9;
this.ejs_version = "4.0.10";
this.ejs_num_version = 40.91;
this.debug = (window.EJS_DEBUG_XX === true);
if (this.debug || (window.location && ['localhost', '127.0.0.1'].includes(location.hostname))) this.checkForUpdates();
this.netplayEnabled = (window.EJS_DEBUG_XX === true) && (window.EJS_EXPERIMENTAL_NETPLAY === true);
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2 changes: 1 addition & 1 deletion data/version.json
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{ "current_version": 40.9 }
{ "current_version": 40.91 }

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