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Fixes #35. This means all mouse movement is now saved in the Mouse variable. (not yet tested for "drag" movement) Updated all examples to reflect changes. Systems now have a map of entities - note that &System{} has now been replaced by NewSystem() - to initialize the map. Fixes #56. engi now has a SetTitle function exposed, which sets the window title. RenderSystem now also stops rendering stuff that isn't part of the RenderSystem any more. Fixes #57.
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