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Helicopter pook_H13: Server FPS drop #969

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bleeding- opened this issue Jan 7, 2014 · 9 comments

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@bleeding-
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commented Jan 7, 2014

Spawned Bell 47/H-13 helicopter drops server FPS massively.

With pook_H13
2014/01/06, 19:11:47 "HIVE: Starting"
2014/01/06, 19:17:17 "DEBUG FPS : 12.7796 OBJECTS: 4595 : PLAYERS: 2"
2014/01/06, 19:18:17 "DEBUG FPS : 13.4567 OBJECTS: 4616 : PLAYERS: 2"
2014/01/06, 19:19:18 "DEBUG FPS : 13.5135 OBJECTS: 4623 : PLAYERS: 2"

After delete pook_H13 from database
2014/01/06, 20:42:41 "HIVE: Starting"
2014/01/06, 20:51:00 "DEBUG FPS : 49.3827 OBJECTS: 4553 : PLAYERS: 2"
2014/01/06, 20:52:00 "DEBUG FPS : 47.9042 OBJECTS: 4555 : PLAYERS: 2"
2014/01/06, 20:53:00 "DEBUG FPS : 49.3827 OBJECTS: 4564 : PLAYERS: 2"

@vbawol

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commented Jan 8, 2014

How many of them did you have on the map?

@bleeding-

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commented Jan 8, 2014

Overall 4.
2 x pook_H13_medevac
2 x pook_H13_amphib

@vbawol

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commented Jan 8, 2014

It was likely the pook_H13_amphib can you confirm if the same problem exists with the normal ones?

@bleeding-

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commented Jan 9, 2014

I'll test it today.

@bleeding-

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commented Jan 10, 2014

The pook_H13_amphib is definitely the problem.
I've tested pook_H13_medevac, pook_H13_civ, pook_H13_gunship, pook_H13_transport.
Server FPS stable around 48-50 (1 Player)

@vbawol

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commented Jan 11, 2014

Ok, thanks for confirming this. Nothing we can really do but tell ppl not to use them. I will make a note in the changelog about this.

@vbawol vbawol closed this Jan 11, 2014

@Armifer

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commented Jan 14, 2014

This is also true with amphibious cessnas. It seems any aircraft that can also land on water in the current addons for Epoch, will cause the server load FPS to drop tremendously.

@piggd

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commented Oct 11, 2014

How many objects on the map besides the pooks.

@Markokil321

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commented Jan 22, 2015

I have removed my previous comments stating i could find no FPS drop while using these amphibious air vehicles.

I can confirm there is a server FPS impact when spawning in either of the amphibious cessna (Effects: GNT_C185E, GNT_C185F) or amphibious pook (Effects: pook_h13_amphib, pook_h13_amphib_...)
If a player enters an amphibious Cessna you will also notice a significant increase in out traffic right until the vehicle is deleted.

WITHOUT cessna (1 player ingame no ai): http://i.imgur.com/KWgxFbi.png
With amphibious cessna (1 player ingame no ai): http://i.imgur.com/YhWD7Xo.png

Same story regarding server FPS with amphibious pooks, but there was no increase in out traffic when using them

This only happens when using either amphibious pooks or amphibious cessnas, this does not happen when using regular pooks/cessnas or any other vehicle.

I am removing all these amphibious vehicles from our servers now :)

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