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Major issue - safes can be looted even then locked (by anyone) #424
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This is also infistar related. |
I have nothing to do with that crap, what are you talking about? |
Its not infistar related, there is a syntax error in https://github.com/EpochModTeam/Epoch/blob/master/Sources/epoch_server_settings/configs/security/security_checks.h line 67 producing this error:
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Oh, good to know Uranoxyd. |
What you posted there seems to be from that copy paste tool. There might be another issue with the safe locking as probably not everybody runs it |
That was my bad Chris. I do know what I am talking about. Didn't mean to jump the gun. I apologize. |
maybe, i just searched the codebase for |
This is the error line in security_checks.h InventoryOpened = "_this spawn EPOCH_initUI; (locked (_this select 1) in [2, 3] || (_this select 1) getVariable['EPOCH_Locked;, false])"; |
no problem, sorry RC-Robio for being rude. You would not believe how many people emailed me today about that problem ^^ |
btw for those who don't see the issue here. it is in epoch_server_settings\configs\security\security_checks.h InventoryOpened = "_this spawn EPOCH_initUI; (locked (_this select 1) in [2, 3] || (_this select 1) getVariable['EPOCH_Locked;, false])"; there is a ; behind EPOCH_Locked instead of a single quote ' should be this instead |
Pull Request created: |
fixed via 34e8806 |
It seems the wrong PBO was packed after the patch. The change was made in |
Sorry about that guys, repacked the settings pbo and pushed build 053 https://github.com/EpochModTeam/Epoch/releases |
Title says it all.
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