- ⚜️ Hi, I’m Alexandre Perreault (@EpsilonsQc)
- ⚔️ I’m interested in games development
- 🐛 I’m currently learning C++ (Unreal Engine, Raylib) and C# (Unity)
- I’m looking to collaborate on videogames related projects
- 🛸 You can reach me on Discord : Epsilons
- 🔱 Furthermore, you can find everything about me on my personal landing page
- Sainte-Julienne, Québec, Canada
-
14:22
(UTC -04:00) - https://www.linkedin.com/in/epsilons
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Zombie-Apocalypse
Zombie-Apocalypse PublicForked from collegebdeb/H23_UEJ3_Equipe04
A prototype made in Unreal Engine, attempting to capture the essence of a twin-stick shooter in a post-apocalyptic universe.
C++
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Final-Survivors
Final-Survivors PublicA game made in Unity, attempting to capture the essence of a "bullet hell" twin-stick shooter in a dystopian futuristic universe
C#
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Sword-and-Sorcery
Sword-and-Sorcery PublicA prototype made in Unity, inspired by third-person RPG's in a medieval-fantastic universe.
C#
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Minecraft-clone-prototype
Minecraft-clone-prototype PublicA prototype made in Unity, attempting to replicate "Minecraft".
C#
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Diablo-inspired-prototype
Diablo-inspired-prototype PublicA prototype made in Unity, inspired by the "Diablo" franchise.
C#
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Spaceship-game
Spaceship-game PublicA prototype made with the Raylib library, inspired by retro spaceship games.
C++
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