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2.0.1 - 2019/01/21
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@2019.1
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ErikMoczi committed Feb 6, 2019
1 parent 22e4c8b commit 987d11f
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6 changes: 6 additions & 0 deletions package/CHANGELOG.md
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Expand Up @@ -4,6 +4,9 @@ All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).

## [2.0.1] - 2019-01-02
fixes standalone compile error / forward port of 1.3.2 fix

## [2.0.0] - 2019-01-02
breaking changes to API to allow pose data queries to indiciate what data was actually valid. this fixes the bug where position was being set to identity if only rotation was provided by the input system.

Expand All @@ -19,6 +22,9 @@ All pose providers in this package have been updated, as has the tracked pose dr

New unit tests added for this case in the tracked pose driver

## [1.3.2] - 2019-01-02
fixes standalone compile error

## [1.3.1] - 2018-12-17
merges 1.0.3 into mainline branch.

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4 changes: 2 additions & 2 deletions package/Runtime/ArmModels/SwingArmModel.cs
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Expand Up @@ -153,10 +153,10 @@ protected override void CalculateFinalJointRotations(Quaternion controllerOrient
Quaternion swingWristRot = Quaternion.Lerp(Quaternion.identity, xyRotation, finalWristRatio);

// Calculate final rotations.
Quaternion shoulderRotation = torsoRotation * swingShoulderRot;
Quaternion shoulderRotation = m_TorsoRotation * swingShoulderRot;
m_ElbowRotation = shoulderRotation * swingElbowRot;
m_WristRotation = elbowRotation * swingWristRot;
m_ControllerRotation = torsoRotation * controllerOrientation;
m_ControllerRotation = m_TorsoRotation * controllerOrientation;
m_TorsoRotation = shoulderRotation;
}
}
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4 changes: 2 additions & 2 deletions package/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.unity.xr.legacyinputhelpers",
"displayName": "XR Legacy Input Helpers",
"version": "2.0.0",
"version": "2.0.1",
"unity": "2019.1",
"category": "XR",
"description": "This package includes the tracked pose driver for the legacy input system, the XR Bindings Seeding Tool and 3Dof Arm Model support for the Tracked Pose Driver. The Tracked Pose Driver is a monobehavior that enables GameObjects to track input devices, the XR Bindings Seeding Tool adds a menu item under the 'Assets' menu which populates the Input Asset with Unity's crossplatform Input Bindings",
Expand All @@ -15,6 +15,6 @@
"repository": {
"type": "git",
"url": "https://gitlab.cds.internal.unity3d.com/upm-packages/XR/LegacyInputHelpers.git",
"revision": "4f7fdb80bdadd16a84dd378c8d693ad9039e2e7f"
"revision": "8f69dc39df4f0e1c3c3091512db28fcae9353457"
}
}
1 change: 1 addition & 0 deletions versions.txt
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Expand Up @@ -13,3 +13,4 @@
1.3.1
1.3.2
2.0.0
2.0.1

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