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1.0.1 - 2019/02/14
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@2019.1
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ErikMoczi committed Mar 3, 2019
1 parent b1b2aa4 commit fb7e74a
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5 changes: 5 additions & 0 deletions package/CHANGELOG.md
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# Changelog

## [1.0.1] - 2019-02-14

### Changed
- Disabled warnings around the usage of the 'new' keyword in the NetworkTransform, it's needed sometimes but can trigger when building (likely because of stripping) and the warning messed with CI/automation

## [1.0.0] - 2019-02-13

### Changed
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7 changes: 3 additions & 4 deletions package/Runtime/NetworkTransform.cs
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Expand Up @@ -286,13 +286,12 @@ public enum CompressionSyncMode
/// Cached Rigidbody.
/// </summary>
public Rigidbody rigidbody3D { get { return m_RigidBody3D; } }
#if !PLATFORM_WINRT || ENABLE_DOTNET
new
#endif
/// <summary>
/// Cached Rigidbody2D.
/// </summary>
public Rigidbody2D rigidbody2D { get { return m_RigidBody2D; } }
#pragma warning disable 109
new public Rigidbody2D rigidbody2D { get { return m_RigidBody2D; } }
#pragma warning restore 109
/// <summary>
/// The most recent time when a movement synchronization packet arrived for this object.
/// </summary>
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4 changes: 2 additions & 2 deletions package/package.json
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{
"name": "com.unity.multiplayer-hlapi",
"displayName": "Multiplayer HLAPI",
"version": "1.0.0",
"version": "1.0.1",
"unity": "2019.1",
"description": "The high level API component of the Unity Multiplayer system.",
"keywords": [
Expand All @@ -17,6 +17,6 @@
"repository": {
"type": "git",
"url": "https://gitlab.cds.internal.unity3d.com/upm-packages/multiplayer/com.unity.multiplayer-hlapi.git",
"revision": "3da113d986622d63a130355a4438204d3dba6f16"
"revision": "4ef5b1ebf651f9e9455416b036b912d5871830f4"
}
}
1 change: 1 addition & 0 deletions versions.txt
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0.2.5-preview
0.2.6-preview
1.0.0
1.0.1

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