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Reproduction package, with additional modifications needed:
FMfcgxwCgfsLvdcqwpbPplQZjJFwvNNx
Occurs in the repro-scene when
[update: NOT NEEDED according to forum] a SpriteRenderer (trees) in the scene is assigned any one of the Spine shaders [update: or Standard shader according to forum] and
multiple MeshRenderers (duplicated medikit) with Spine/Skeleton Lit shader are in the same scene and
one of the MeshRenderers is moved around in the scene in Z direction,
observe some of the MeshRenderers becoming lighter in Game view (does not occur in Scene view)
Also, Spine/Skeleton Lit produces the same lighting artifacts when assigned to the trees (as in the repro package) - trees change color when the single medikit is moved in Z direction.
The text was updated successfully, but these errors were encountered:
As reported on the forum:
http://esotericsoftware.com/forum/Sudden-Light-Dark-Change-In-Skeleton-Lit-Shader-11935
Reproduction package, with additional modifications needed:
FMfcgxwCgfsLvdcqwpbPplQZjJFwvNNx
Occurs in the repro-scene when
Spine/Skeleton Lit
shader are in the same scene andAlso,
Spine/Skeleton Lit
produces the same lighting artifacts when assigned to the trees (as in the repro package) - trees change color when the single medikit is moved in Z direction.The text was updated successfully, but these errors were encountered: