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2D skeletal animation runtimes for Spine.
Java binary serialization and cloning: fast, efficient, automatic
High performance Java reflection
Java object graphs, to and from YAML automatically
Java-based utilities for building and packaging Java applications
Multifunctional Windows productivity tool for programmers and other power users
TCP/UDP client/server library for Java, based on Kryo
Table-based layout for Java UI toolkits: libgdx, Swing, Android, TWL
Java object graphs, to and from JSON automatically
Scripts to export from PhotoShop and other tools to Spine's JSON data format.
Making OAuth in Java dead simple
Simple Java-based TCP server and client for passing strings
Minimal overhead Java logging
Dynamic DNS updater for DnsMadeEasy
Java API to control a USB-UIRT device on Windows
Java API for using DeCONZ to control Phillips Hue and other ZigBee devices
Control Windows volume using a Griffin PowerMate
Spine: 2D skeletal animation for games.
Issue tracking for the Spine editor.
Efficient file system pattern matching in Java
Example platformer game for spine-libgdx.
Client/server library for Java, based on Netty and Kryo
Files from a very, very old Spine coding workshop.