Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[unity] URP SkeletonLit shader does not receive shadows #1840

Closed
HaraldCsaszar opened this issue Feb 3, 2021 · 1 comment
Closed

[unity] URP SkeletonLit shader does not receive shadows #1840

HaraldCsaszar opened this issue Feb 3, 2021 · 1 comment
Assignees
Labels

Comments

@HaraldCsaszar
Copy link
Collaborator

The Universal Render Pipeline/Spine/SkeletonLit shader does not evaluate shadow as the Universal Render Pipeline/Spine/Sprite shader does (when configured accordingly). The respective code shall be added (adding shadow coords and passing them to the lighting functions).

@HaraldCsaszar HaraldCsaszar self-assigned this Feb 3, 2021
@HaraldCsaszar
Copy link
Collaborator Author

HaraldCsaszar commented Feb 3, 2021

Thsi issue has been reported on the forum:
http://en.esotericsoftware.com/forum/Problems-with-URP-15342

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Development

No branches or pull requests

1 participant