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[Unity] Import skeletondata.asset files error in Unity Editor for OSX #894
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Are you saying the Unity Editor freezes? Or it freezes when testing on the device? Were there any errors logged? |
Unity freezes when I open project. There is Unity crashlog in the /Library/CrashedAssetImports.txt. It freezes when import skeletondata.asset. But import this data after project opened, it would succeed. |
So Unity editor freezes. |
Yes MacOS Sierra Unity 5.6.0 |
I met same issue here, with Mac Unity, 5.6.1f1, editor freezes when "importing small assets". after open log, it stops at importing SkeletonData.asset Edit: It turns out after disabling "Metal API in Editor" will fix the problem. |
Thanks for sharing, @ownself! That doesn't quite make sense, but we'll try to see what's up. |
I wasn't able to reproduce this crash. In any case, disabling "Metal API in Editor" seems to have helped people who have run into this problem. |
Having the same issue when I checkout my project on a Mac. According to this issue (link) it would start after deleting your Library Folder. In my case, the workstation never had a Library folder to begin with, so it was never populated beforehand, therefore the issue might be related in this fashion... |
We are experiencing this problem on macOS 10.12.6 with Unity 5.6.3p1. Can someone explain how to disable the "Metal API in Editor" please? *Update: for anyone curious the answer is to change {project root folder}/ProjectSettings/ProjectSettings.asset |
You could have also accessed it in one of the preferences menu inspectors. I forget which one, I'm currently not on a mac. |
Unfortunately, using the editor was not an option as the project could not be opened using the metal API without significant changes to the Assets/ data. A 1 character change in a single text file seemed the less invasive workaround. |
Having the same issue |
try this. spine-unity/Asset Types/Editor/SkeletonDataAssetInspector.cs #if UNITY_EDITOR_WIN |
If someone is still having this issue in the latest versions of Unity, please post a comment. |
I'm still suffering this bug in Unity 5.6.0f1 |
Unity(Latest version 5.6.0f3 - iOS platform) would freeze when import SkeletonData.asset file generated by spine
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