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Fixed bug in LocationDrawer sceneId logic (#9480)
Location sceneId's are now projects/<projectName>/<sceneName>.scene.json Select for sceneId is just <projectName>/<sceneName> Setting of state.scene in LocationDrawer.tsx was erroring since there were no matches, and then would prepend projects/ and append .scene.json to the sceneId if saved without touching the scene selector, which would then point the location to an invalid scene.
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