Fixed bug in LocationDrawer sceneId logic #9480
Merged
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Summary
Location sceneId's are now projects//.scene.json Select for sceneId is just / Setting of state.scene in LocationDrawer.tsx was erroring since there were no matches, and then would prepend projects/ and append .scene.json to the sceneId if saved without touching the scene selector, which would then point the location to an invalid scene.
References
closes #insert number here
QA Steps