-
-
Notifications
You must be signed in to change notification settings - Fork 247
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Updated the avatar radius and camera rotation (#10118)
* updated the avatar radius to be the sum of the eyeOffset and the camera Near values updated the camera rotation to use the world rotation * removed the camera component near value as a const that is exported. spawn avatar fetches camera's near value from camera component * made the avatar radius part of the collider update and connected to the Avatar Controller Component * removed dev log * made adjustment requested in PR --------- Co-authored-by: Josh Field <joshfield999@gmail.com>
- Loading branch information
Showing
4 changed files
with
29 additions
and
15 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters