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Fix flicker on new entity select #9348

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merged 2 commits into from
Nov 29, 2023
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5 changes: 3 additions & 2 deletions packages/editor/src/components/properties/CoreNodeEditor.tsx
Original file line number Diff line number Diff line change
Expand Up @@ -64,7 +64,6 @@ const visibleInputGroupStyle = {
export const CoreNodeEditor = (props) => {
const { t } = useTranslation()
const editorState = useHookstate(getMutableState(EditorState))
const selectionState = useHookstate(getMutableState(SelectionState))

useOptionalComponent(props.entity, VisibleComponent)

Expand All @@ -84,7 +83,9 @@ export const CoreNodeEditor = (props) => {
>
<button
onClick={() => {
const currentEntity = selectionState.selectedEntities.value[0]
const entities = getMutableState(SelectionState).selectedEntities.value
const currentEntity = entities[0]

const currentState = editorState.lockPropertiesPanel.value
if (currentState) {
getMutableState(EditorState).lockPropertiesPanel.set('' as EntityUUID)
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -24,10 +24,10 @@ Ethereal Engine. All Rights Reserved.
*/

import { useHookstate } from '@hookstate/core'
import React from 'react'
import React, { useEffect } from 'react'
import { useTranslation } from 'react-i18next'

import { Entity } from '@etherealengine/engine/src/ecs/classes/Entity'
import { Entity, UndefinedEntity } from '@etherealengine/engine/src/ecs/classes/Entity'
import {
ComponentJSONIDMap,
getAllComponents,
Expand Down Expand Up @@ -110,15 +110,21 @@ const EntityEditor = (props: { entity: Entity; multiEdit: boolean }) => {
export const PropertiesPanelContainer = () => {
const selectionState = useHookstate(getMutableState(SelectionState))
const editorState = useHookstate(getMutableState(EditorState))
const selectedEntities = selectionState.selectedEntities.value
const { t } = useTranslation()
const [entity, setEntity] = React.useState<Entity | null>(UndefinedEntity)
const [multiEdit, setMultiEdit] = React.useState<boolean>(false)

const lockedNode = editorState.lockPropertiesPanel.value
const multiEdit = selectedEntities.length > 1
const { t } = useTranslation()

const entity = lockedNode
? UUIDComponent.entitiesByUUID[lockedNode] ?? lockedNode
: selectedEntities[selectedEntities.length - 1]
useEffect(() => {
const selectedEntities = selectionState.selectedEntities.value
const lockedNode = editorState.lockPropertiesPanel.value
setMultiEdit(selectedEntities.length > 1)
setEntity(
lockedNode
? UUIDComponent.entitiesByUUID[lockedNode] ?? lockedNode
: selectedEntities[selectedEntities.length - 1]
)
}, [selectionState.selectedEntities])

const materialID = useHookstate(getMutableState(MaterialSelectionState)).selectedMaterial.value

Expand Down
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