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Commented out code breaking mod in v50 beta builds.
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Commented out unused custom DungeonFlow registration code in order to solve issues when referencing a field with a different type in v50 beta versions of the game.
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IAmBatby committed Apr 6, 2024
1 parent 6301685 commit 68940c6
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions LethalLib/Modules/Dungeon.cs
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ private static void StartOfRound_Start(On.StartOfRound.orig_Start orig, StartOfR

private static void RoundManager_Start(On.RoundManager.orig_Start orig, RoundManager self)
{
foreach(var dungeon in customDungeons)
/*foreach(var dungeon in customDungeons)
{
if (!self.dungeonFlowTypes.Contains(dungeon.dungeonFlow))
{
Expand Down Expand Up @@ -87,7 +87,7 @@ private static void RoundManager_Start(On.RoundManager.orig_Start orig, RoundMan
}
}
}

*/
orig(self);
}

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