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Trackmania image

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This image will start a TrackMania (2020) server. The image version indicates the server version and the -r0 prefix is the image release version which will increase if there are changes made to the image itself but the server version stays the same.

Table of Contents

How to use this image

... with 'docker run'

To start a TrackMania server with docker run:

docker run \
  -e MASTER_LOGIN='YourMasterserverLogin' \
  -e MASTER_PASSWORD='YourMasterserverPassword' \
  -p 2350:2350/tcp \
  -p 2350:2350/udp \
  #-p 5000:5000/tcp \ # Be careful opening XMLRPC! Only if you really need to.
  #-p 9000:9000/tcp \ # For the prometheus exporter. Usually not needed, only if Prometheus is running not on the same host.
  -v UserData:/server/UserData \
  evotm/trackmania:latest

... with 'docker compose'

To do the same with docker compose:

version: "3.8"
services:
  trackmania:
    image: evotm/trackmania:latest
    ports:
      - 2350:2350/udp
      - 2350:2350/tcp
      #- 5000:5000/tcp # Be careful opening XMLRPC! Only if you know what you're doing.
      #- 9000:9000/tcp # For the prometheus exporter. Usually not needed at all.
    environment:
      MASTER_LOGIN: "YourMasterserverLogin"
      MASTER_PASSWORD: "YourMasterserverPassword"
    volumes:
      - UserData:/server/UserData
volumes:
  UserData:

In both cases, the server will launch and be bound to port 2350 TCP & UDP. Port 5000 (XMLRPC) & 9000 (Prometheus metrics) won't usually be forwarded to the host, because apps who need it (e.g. server controllers) are supposed to run in the same stack. You need to provide server credentials you can register here, and put the login into the MASTER_LOGIN variable, and the password into the MASTER_PASSWORD variable. The server only needs one volume to store your user data (e.g. maps, configs), which is mounted to /server/UserData. You can also use bind mounts.

Environment Variables

Environment Variable Description Default Value1 Required
MASTER_LOGIN Your server login name. (e.g. 'yourcoolserverlogin')
MASTER_PASSWORD Your server login password you got from the Trackmania player page.
SERVER_NAME The server name. (Only used once if there's no server name already set in the server config file.) Docker TrackMania Server
PLAYERS_MAX Max amount of players the server can have. 32
PLAYERS_PASSWORD The password the players have to enter upon joining the server.
SPECTATORS_MAX Max amount of spectators a server can have. 32
SPECTATORS_PASSWORD The password the spectators have to enther upon joining the server.
ALLOW_MAP_DOWNLOAD If it's allowed for players to download the server maps. False
AUTOSAVE_REPLAYS If the server saves replays automatically. False
AUTOSAVE_VALIDATION_REPLAYS If the server saves validation replays automatically. False
CONNECTION_UPLOADRATE The maximal upload speed the server is able to use. 102400
CONNECTION_DOWNLOADRATE The maximal download speed the server is able to use. 102400
WORKERTHREADCOUNT The maximum amount of CPU Threads the server can run on. 2
PACKETASSEMBLY_MULTITHREAD If the server should use multithreading for packet assembly. True
FORCE_IP_ADDRESS Usually the public IP of the server including the port. (e.g. 127.0.0.1:2350)2
XMLRPC_ALLOWREMOTE Controls if the server allows external connections to XMLRPC. False3
DISABLE_COHERENCE_CHECKS If the built-in anti-cheat is disabled. False
DISABLE_REPLAY_RECORDING If the replay recording is disabled. False
SAVE_ALL_INDIVIDUAL_RUNS If the server should save all individual runs. False
DEDICATED_CFG In case you created your own server config and want to use that one instead. dedicated_cfg.txt
GAME_SETTINGS In case you created your own matchsettings and want to use that one instead. default.txt
PROMETHEUS_ENABLE Enable the Prometheus Trackmania exporter. False
PROMETHEUS_PORT The port the Prometheus Trackmania exporter will listen on. 9000
PROMETHEUS_SUPERADMIN_PASSWORD The SuperAdmin password the Prometheus exporter needs in case it got changed. SuperAdmin
PROMETHEUS_INTERVAL The interval the prometheus exporter gets the metrics from the TrackMania server. 15

Features

Prometheus Exporter

The image contains a small (~6MB) prometheus exporter. It can be enabled through the PROMETHEUS_ENABLE variable. The container will then expose metrics about the TrackMania server on port 9000.

Example output:

# HELP trackmania_player_count Current player count by type.
# TYPE trackmania_player_count gauge
trackmania_player_count{type="online"} 8.0
trackmania_player_count{type="spectating"} 0.0
trackmania_player_count{type="driving"} 8.0
# HELP trackmania_moderation_count Current players count being moderated by type.
# TYPE trackmania_moderation_count gauge
trackmania_moderation_count{type="banned"} 1.0
trackmania_moderation_count{type="blacklisted"} 1.0
trackmania_moderation_count{type="guestlisted"} 0.0
trackmania_moderation_count{type="ignored"} 0.0
# HELP trackmania_player_count_mean The mean value of the player count.
# TYPE trackmania_player_count_mean gauge
trackmania_player_count_mean 6.0
# HELP trackmania_server_uptime Time since the TrackMania server has started in seconds.
# TYPE trackmania_server_uptime gauge
trackmania_server_uptime 459307.0
# HELP trackmania_connection_count Total connections made to the TrackMania server.
# TYPE trackmania_connection_count gauge
trackmania_connection_count 1397.0
# HELP trackmania_connection_time_mean The mean value of the connection time in ms.
# TYPE trackmania_connection_time_mean gauge
trackmania_connection_time_mean 2041.0
# HELP trackmania_net_rate_recv Connection rate inbound in kbps.
# TYPE trackmania_net_rate_recv gauge
trackmania_net_rate_recv 137.0
# HELP trackmania_net_rate_send Connection rate outbound in kbps.
# TYPE trackmania_net_rate_send gauge
trackmania_net_rate_send 76.0
# HELP trackmania_maps_count Amount of maps the server currently has loaded.
# TYPE trackmania_maps_count gauge
trackmania_maps_count 99.0
# HELP trackmania_player_max Max configured amount of players the server can hold.
# TYPE trackmania_player_max gauge
trackmania_player_max{type="players"} 150.0
trackmania_player_max{type="spectators"} 32.0

Contributing

If you have any questions, issues, bugs or suggestions, don't hesitate and open an Issue! You can also join our Discord for questions.

You may also help with development by creating a pull request.

Footnotes

  1. Default value of this docker image. Does not represent the defaults by the TrackMania server provided by Ubisoft Nadeo.

  2. If left unset, the TrackMania server will report the Docker internal IP address to the masterserver, which will prevent people from connecting to it.

  3. True here doesn't mean anyone can connect to the XMLRPC interface. It just allows connections from other containers to be made to it, for example from server controllers like EvoSC or PyPlanet.