Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

chore(deps): bump io.extendreality.tilia.interactions.interactables.unity from 2.6.1 to 2.7.0 #106

Conversation

dependabot[bot]
Copy link
Contributor

@dependabot dependabot bot commented on behalf of github Jul 5, 2022

Bumps io.extendreality.tilia.interactions.interactables.unity from 2.6.1 to 2.7.0.

Release notes

Sourced from io.extendreality.tilia.interactions.interactables.unity's releases.

v2.7.0

2.7.0 (2022-07-05)

Features

  • Action: add property for precision collision point (565e786)

    The GrabInteractableFollowAction now has a property that allows the retrieval of the current precision grab collision point GameObject in case this runtime generated object is required for any reason.

  • Action: provide rule based orientation handle option (0704996)

    The GrabInteractableFollowAction and the GrabAction.Follow prefab have now been updated to also allow for the orientation handle to be set via a rule.

    This makes it possible to determine orientation handles by a rule at runtime, so an interactable can be instantiated and does not need any custom code to hook up the GameObject Relation.

Bug Fixes

  • GrabActions: rotate around angular velocity in target space (13c343c)

    The Rotate Around Angular Velocity component now has the In Target Space option checked so it operates in local space fo the target.

    This enables any Interactable using the Follow action set to Follow Rotate Around Angular Velocity to be able to rotate correctly even if the object is rotated in the world space.

Changelog

Sourced from io.extendreality.tilia.interactions.interactables.unity's changelog.

2.7.0 (2022-07-05)

Features

  • Action: add property for precision collision point (565e786)

    The GrabInteractableFollowAction now has a property that allows the retrieval of the current precision grab collision point GameObject in case this runtime generated object is required for any reason.

  • Action: provide rule based orientation handle option (0704996)

    The GrabInteractableFollowAction and the GrabAction.Follow prefab have now been updated to also allow for the orientation handle to be set via a rule.

    This makes it possible to determine orientation handles by a rule at runtime, so an interactable can be instantiated and does not need any custom code to hook up the GameObject Relation.

Bug Fixes

  • GrabActions: rotate around angular velocity in target space (13c343c)

    The Rotate Around Angular Velocity component now has the In Target Space option checked so it operates in local space fo the target.

    This enables any Interactable using the Follow action set to Follow Rotate Around Angular Velocity to be able to rotate correctly even if the object is rotated in the world space.

Commits
  • 3b087c5 chore(release): set version to 2.7.0 [skip ci]
  • f263d29 Merge pull request #132 from ExtendRealityLtd/fix/follow-grab-action
  • 0704996 feat(Action): provide rule based orientation handle option
  • 565e786 feat(Action): add property for precision collision point
  • 13c343c fix(GrabActions): rotate around angular velocity in target space
  • See full diff in compare view

Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options

You can trigger Dependabot actions by commenting on this PR:

  • @dependabot rebase will rebase this PR
  • @dependabot recreate will recreate this PR, overwriting any edits that have been made to it
  • @dependabot merge will merge this PR after your CI passes on it
  • @dependabot squash and merge will squash and merge this PR after your CI passes on it
  • @dependabot cancel merge will cancel a previously requested merge and block automerging
  • @dependabot reopen will reopen this PR if it is closed
  • @dependabot close will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually
  • @dependabot ignore this major version will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this minor version will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself)
  • @dependabot ignore this dependency will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)

…nity

Bumps [io.extendreality.tilia.interactions.interactables.unity](https://github.com/ExtendRealityLtd/Tilia.Interactions.Interactables.Unity) from 2.6.1 to 2.7.0.
- [Release notes](https://github.com/ExtendRealityLtd/Tilia.Interactions.Interactables.Unity/releases)
- [Changelog](https://github.com/ExtendRealityLtd/Tilia.Interactions.Interactables.Unity/blob/master/CHANGELOG.md)
- [Commits](ExtendRealityLtd/Tilia.Interactions.Interactables.Unity@v2.6.1...v2.7.0)

---
updated-dependencies:
- dependency-name: io.extendreality.tilia.interactions.interactables.unity
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependency-update A change that only updates a dependency label Jul 5, 2022
@dependabot dependabot bot requested a review from thestonefox July 5, 2022 20:38
Copy link
Member

@thestonefox thestonefox left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

@dependabot merge

@dependabot dependabot bot merged commit 88e3a3a into master Jul 5, 2022
@dependabot dependabot bot deleted the dependabot/npm_and_yarn/io.extendreality.tilia.interactions.interactables.unity-2.7.0 branch July 5, 2022 20:45
@ExtendReality-Bot
Copy link
Member

🎉 This PR is included in version 2.1.2 🎉

The release is available on:

Your semantic-release bot 📦🚀

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
dependency-update A change that only updates a dependency released
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants