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Lander's "Set Rotation" should point the craft any way the user wants. #11
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There should be check/text boxes for options such as which direction to point / which way is up / etc.. |
I think this is a KSP thing. In the source we point the craft "up" as far as KSP thinks "up" is for the current vessel. I'll do some testing to see if there's another way of orienting a craft. |
I have some ideas on how we might solve this, so today I will mostly be watching KSP in slow motion (breakpoints) and wrapping up xmas pressies! |
Trying to get rid of rogue Latitudes. Correcting SetToLanded altitude display. See Ezriilc#15 Ezriilc#11 Correcting rotation for planes.
It has been suggested that we consider a setting to point the craft a certain way on landing. I like the idea, so I've added it here. |
I would've made a new issue so we could tag it as a feature request! |
This issue is already somewhat a suggestion. I assumed this addition would be part of any "fix" for this existing issue. If it turns out that entirely different code/tweaks are needed, then yea, it makes sense to move this to a new issue. Re: Up/Down/0-359...: Yes! |
I'll put this on my todo list ;) |
I was just thinking the same thing. I assume we can go wider, and/or have tabs/scrolling/whatever...? |
Yes, we can go wider, maybe 2+ columns. I know how scrolling works now! Just trying to find stuff on tabs or other ways to lay out controls. |
This issue is related to #35 |
If using the Lander with a spaceplane, or horizontally oriented ship, and setting "Set Rotation", it will point the nose of the craft to the sky, as if it were a vertical rocket.
Also, it would be good to add a setting for compass bearing and/or manual vert/horz degrees of rotation.
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