v0.7.0-alpha
Pre-release
Pre-release
This release is not as ready as I wanted it to be, but due to a change on the server side and my temporary lack of time, I decided to release what I have so far anyway. This release does contain known bugs and also breaks things that used to work, however, feel free to report any bugs you encounter anyway. I will take care of them as soon as I can :)
-Downlord
- Fixed #13: Maximizing minimized client makes client window full screen
- Fixed #27: Implement "Live Replays"
- Fixed #28: Implement Replay vault
- Fixed #60: Different Notification Sounds and Enable/Disable
- Fixed #68: Presence status indicator
- Fixed #74: Implement map vault
- Fixed #148: Notify on friend plays game
- Fixed #178: Allow avatar selection
- Fixed #180: Implement co-op
- Fixed #209: Improve design
- Fixed #221: Clean up and improve settings dialog
- Fixed #224: Progress bar during download jumps from 0% to 100%
- Fixed #239: Dismiss desktop notification on right click
- Fixed #240: Add setting for 24h time
- Fixed #244: Tooltips and menus appear in front of the active window despite the client not being the active window
- Fixed #247: Process server messages "notice"
- Fixed #282: Player idle indicator
- Fixed #306: Switch to constructor injection
- Fixed #307: Use @Inject instead of @resource
- Fixed #310: ClanTag Tooltip empty
- Fixed #315: Map vault: Add refresh button
- Fixed #317: Notify when user joined game
- Fixed #325: Online notification pops up multiple times
- Fixed #326: GameStatusTooltip blinks permanently when not enough space
- Fixed #336: Map Upload 401 error
- Fixed #343: Notifications cannot be disabled
- Fixed #364: Error when loading chat users
- Fixed #366: Login with wrong credentials does not abort login process
- Fixed #405: "Friend joined game" not working if player is host
- Fixed #410: Use Git for faster and less bandwidth-intense game updates