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Refactors the connectivity windows to:
(2) is done by appending the ping with a box plot: we sample the ping over X seconds and compute some statistical data over it. We visualize this with a small box plot. The tooltip will contain information about what is seen in the box plot. This should give you a better idea of how the connection between you and someone else performs.
(3) is done by adding a button that allows you to send your ping information to the game. As an example, if you suspect someone is lagging then you can click this button and the boxplot is translated to some string that represents the relevant information.