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Initial import aircraft
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git-svn-id: http://svn.code.sf.net/p/flightgear/fgaddon/trunk/Aircraft/Falcon-50@3 9eb9bc84-db9d-4e05-893b-26dd41ac94a6
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f-jjth committed Sep 9, 2014
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340 changes: 340 additions & 0 deletions COPYING

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42 changes: 42 additions & 0 deletions Dialogs/falcon50-menu.xml
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<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

<default>
<menu n="10">
<label>Falcon 50</label>
<enabled type="bool">true</enabled>
<item>
<label>Start Engine</label>
<binding>
<command>nasal</command>
<script>autosystem.Startup()</script>
</binding>
</item>
<item>
<label>Select Livery</label>
<binding>
<command>nasal</command>
<script>aircraft.livery.dialog.toggle()</script>
</binding>
</item>
<item>
<label>Show/hide winglets</label>
<binding>
<command>property-toggle</command>
<property>sim/multiplay/generic/int[6]</property>
</binding>
</item>
<!--
<item>
<label>Immatriculation</label>
<binding>
<command>nasal</command>
<script>s55.immat_dialog.toggle()</script>
</binding>
</item>
-->
</menu>
</default>

</PropertyList>
37 changes: 37 additions & 0 deletions Models/Effects/Glass/glass.eff
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<?xml version="1.0" encoding="ISO-8859-1"?>

<PropertyList>

<name>glass</name>
<inherits-from>Effects/model-combined-transparent</inherits-from>
<parameters>
<normalmap-enabled type="int">0</normalmap-enabled>
<lightmap-enabled type="int">0</lightmap-enabled>
<reflection-enabled type="int">1</reflection-enabled>
<reflection-correction type="float">0.5</reflection-correction>
<reflect-map-enabled type="int">0</reflect-map-enabled>
<reflection-fresnel type="float">0.5</reflection-fresnel>
<reflection-rainbow type="float">0.3</reflection-rainbow>
<reflection-noise type="float">0.0</reflection-noise>
<reflection-dynamic type="int">1</reflection-dynamic>
<texture n= "5" >
<type>cubemap</type>
<images>
<positive-x>Aircraft/Generic/Effects/fgfs-sky2/1.png</positive-x>
<negative-x>Aircraft/Generic/Effects/fgfs-sky2/4.png</negative-x>
<positive-y>Aircraft/Generic/Effects/fgfs-sky2/2.png</positive-y>
<negative-y>Aircraft/Generic/Effects/fgfs-sky2/3.png</negative-y>
<positive-z>Aircraft/Generic/Effects/fgfs-sky2/6.png</positive-z>
<negative-z>Aircraft/Generic/Effects/fgfs-sky2/5.png</negative-z>
</images>
</texture>
<ambient-correction type="float">0.2</ambient-correction>
<rendering-hint>transparent</rendering-hint>
<transparent>true</transparent>
<render-bin>
<bin-number>10</bin-number>
<bin-name>DepthSortedBin</bin-name>
</render-bin>
</parameters>

</PropertyList>
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