FLAME GPU (Flexible Large-scale Agent Modelling Environment for Graphics Processing Units) is a GPU accelerated simulator for domain independent complex systems simulations.
FLAME GPU 2.x
FLAME GPU 2 is complete re-write of the existing library offering greater flexibility, an improved interface for agent scripting and better research software engineering, with CUDA/C++ and Python interfaces.
FLAME GPU 2 is currently in an pre-release (release-candidate) state. For more information, see the FLAMEGPU2 Readme.
FLAME GPU 1.x
FLAME GPU 1.x is the previous implementation of FLAME GPU, based on XSLT-templates and CUDA C. It is no longer under active development, and requires CUDA <= 10.