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Implement SDLGPUDriver #201

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Implement SDLGPUDriver #201

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flibitijibibo
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@flibitijibibo flibitijibibo commented Mar 20, 2024

Fixes #162

TODO:

After API merge:

  • Move mojoshader_sdl.c to MojoShader repo
  • visualc
  • visualc-gdk
  • Xcode

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Both the MojoShader and FNA3D portions are completed, so focus should now be on SDL_gpu itself and running the trace suite to make sure everything continues to work.

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@TheSpydog, whenever you get a chance can you add MojoShader/mojoshader_sdlgpu.c and src/FNA3D_Driver_SDL.c to the Xcode project? We don't need to worry about the defines yet, we'll do that when the ABI freezes.

src/FNA3D_Driver_SDL.c Outdated Show resolved Hide resolved
Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
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Implement SDLRenderer with SDL_gpu
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