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23.11

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@flibitijibibo flibitijibibo released this 01 Nov 14:46
· 47 commits to master since this release

New Features:

  • D3D11:
    • Add support for using the WARP software rasterizer via the FNA3D_D3D11_USE_WARP environment variable
    • Add support for low-latency hw independent flip via DXGI_SWAP_EFFECT_FLIP_DISCARD support
      • If desired, this can be disabled via the FNA3D_D3D11_FORCE_BITBLT environment variable
    • Add support for VRR displays via DXGI_PRESENT_ALLOW_TEARING

Fixes:

  • The preshader VM no longer runs COS instructions as ACOS, woops...
  • OpenGL: Compressed texture block sizes are now calculated at upload time, helps with certain third party compression formats

Thanks to our GitHub Sponsors, including...

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