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Add Swift Package Manager support #157

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colemancda
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For macOS, iOS and tvOS compilation

@nekonomicon
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nekonomicon commented Feb 24, 2021

  1. Don't include all files.
    Use file lists from waf/cmake scripts.
  2. Don't use LINUX or similar macro.
    As an example mp_stubs.cpp does not contain windows specific code, but this file contains stubs for multiplayer-only mods.
  3. It would be good to use waf instead of any alternative build system.
  4. Drop of OSX/iOS support xash3d-fwgs#61

@a1batross
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I doubt we would add something than Waf, CMake and Android.mk. Even Android.mk will deprecated someday.

@a1batross a1batross closed this Mar 17, 2021
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