Releases: FWGS/xash3d-fwgs
Releases · FWGS/xash3d-fwgs
Xash3D FWGS Continuous better-sleep Build
continuous-better-sleep engine: client: use physents array when tracing physents =/
Xash3D FWGS Continuous android-legacy-porting Build
continuous-android-legacy-porting engine: client: use physents array when tracing physents =/
Xash3D FWGS Continuous refapi-5 Build
utils: mdldec: add separate directories creation for sequences and te… …xtures.
Xash3D FWGS Continuous litwater Build
continuous-litwater engine: client: add support for "mp3 playfile/loopfile" commands.
Xash3D FWGS Continuous ripplewater Build
continuous-ripplewater wscript: enable faster builds with gccdeps/msvcdeps
Xash3D FWGS Continuous goldsrc-proto Build
continuous-goldsrc-proto readme: wording, add icon, add donate.md link [skip ci]
Xash3D FWGS Continuous getnativeobject Build
wscript: fix system opus detection, it didn't compile due to nonnull … …argument
Xash3D FWGS Continuous bitshift-fix Build
gl2shim: fix broken matrix update when fog attribute enabled (32 bit … …shift overflow)
Xash3D FWGS Continuous shlibpublic Build
continuous-shlibpublic engine: remove Set/GetCurrentLoadingModel from RefAPI
Xash3D FWGS Continuous disable-server-unload Build
engine: server: allow server unloading for Win32 targets until we fig… …ure out the issues with MetaMod