Allows a terminal that runs gdscript to be opened while the game is running.
It also opens the scene tree and by clicking nodes in the tree you can evaluate code directly in their context!
Download the project and copy the addon folder into your godot project.
Go to Project Settings > Plugins, and enable Ruake.
You need to choose which action will be used to open ruake:
For example, in the image I'm choosing a toggle_ruake
action that I need to set up in the Input Map.
You can also configure which layer Ruake is displayed in and if it should pause the scene tree when it's opened.