Unity3D implementation of the game Lunar Lander
Branch: master
Clone or download
Latest commit ac0647e Sep 28, 2017
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
Assets Upgrade to Unity 2017.1.0p4. Oct 8, 2017
ProjectSettings Upgrade to Unity 2017.1.0p4. Oct 8, 2017
.gitignore Tied 4.6 uGUI to core game functionality Oct 12, 2014
AssetCredit.txt Added 2 scenes/maps. Moved PanelControls into UiInGame(2D) to hold al… Oct 10, 2013
LunarLander-csharp.suo NGUI used for menu buttons. Mar 25, 2013
LunarLander.suo NGUI used for menu buttons. Mar 25, 2013
README.md

README.md

LunarLander

What is it?

Unity3D implementation of the game Lunar Lander. Roughly based off the tutorial provided by CgCookie: http://cgcookie.com/unity/2012/02/24/game-planning-lunar-lander-01/

Playing version 26 (July 2014)

Unity Web Player: https://googledrive.com/host/0B4lMnGVKRAYVSHZFVTc2U093VGs/LunarLander26.html Android *.apk: https://drive.google.com/file/d/0B4lMnGVKRAYVUDh1d3VrTDVHWG8

Building the source code

How to play

Use the arrow keys or the 2 large on screen buttons to navigate the craft from one landing pad to the next, turning the pads green as you go. You need to land the craft gently on the landing pads or it will explode.

Assets used

What to dev next

Tips from this cgCookie series

video 6:

  • dafont.com - free fonts