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Acaer

Custom 2D pixelart game programmed in pure C++

Intention

  • Acaer will be a 2D Pixelart game, where the whole World is simulated.
  • There will be almost or none User interface.
  • The world will be procedurally generated and infinite in size.
  • The game will result around magic, crafting & PvE.

Dependencies

Acknowledgements

Requirements

  • CMake 3.24 or higher
  • MSVC 19 or higher

Cloning & Building

  1. Clone the project
  2. Init & update git submodules
git submodule update --init --recursive
git submodule update --recursive --remote
  1. Build with CMake
  2. Run acaer.exe
    Important: The executable has to be run from the root path in order for all the textures to be properly loaded. I know this is laborious and yes, I'm working on it.
./build/bin/debug/acaer.exe
./build/bin/release/acaer.exe