Releases: Floogen/AlternativeTextures
Releases · Floogen/AlternativeTextures
Alternative Textures v7.0.0-alpha.8
Changelog:
- Updated to handle changes to
StardewValley.Internal.ItemQueryResolver
.
Full Changelog: v7.0.0-alpha.7...v7.0.0-alpha.8
Alternative Textures v7.0.0-alpha.7
Changelog:
- Implemented
AnimationModel.FrameType
for custom animation handling of machines. - Added example usage of
AnimationModel.FrameType
Full Changelog: v7.0.0-alpha.6...v7.0.0-alpha.7
Alternative Textures v7.0.0-alpha.6
Alternative Textures v7.0.0-alpha.5
Changelog:
- Removed obsolete Solid Foundations patch.
Full Changelog: v7.0.0-alpha.4...v7.0.0-alpha.5
Alternative Textures v7.0.0-alpha.4
Changelog:
- Implemented actual fix for crash on load due to
FruitTree
patch.
Full Changelog: v7.0.0-alpha.3...v7.0.0-alpha.4
Alternative Textures v7.0.0-alpha.3
Changelog:
- Implemented potential fix for crash on load due to
FruitTree
patch.
Full Changelog: v7.0.0-alpha.2...v7.0.0-alpha.3
Alternative Textures v7.0.0-alpha.2
Changelog:
- Removed unintended shadows appearing for flooring textures.
Full Changelog: v7.0.0-alpha.1...v7.0.0-alpha.2
Alternative Textures v7.0.0-alpha.1
Changelog:
- Initial migration to Stardew Valley v1.6 alpha.
- Implemented
AlternativeTextureModel.IgnoreBuildingColorMask
. Content pack authors should set thistrue
when not giving a paint mask for paintable buildings. - Set the randomization default config to false for flooring, furniture, objects and buildings.
Full Changelog: v6.10.4...v7.0.0-alpha.1
Alternative Textures v6.10.4
Alternative Textures v6.10.3
Changelog:
- Changed tools (paint brush, paint bucket, etc.) to be trashable.
Full Changelog: v6.10.2...v6.10.3