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Releases: Floogen/AlternativeTextures

Alternative Textures v6.4.4

19 Jan 02:48
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Changelog:

  • Added de.json by @Seelensplitter in #45.
  • Fixed issue where Fish Pond textures would not reflect their netting styles.
  • Fixed issue were clicking empty HoeDirt would result in an error in certain situations.
  • Fixed possible issue where TerrainFeatures would not contain tile during check, thanks to @aedenthorn.

New Contributors

Full Changelog: v6.4.3...v6.4.4

Alternative Textures v6.4.3

31 Jul 00:08
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Changelog:

  • Fixed issue where furniture animations would be offset if they were lamp-based.
  • Fixed issue where farmhouse would not update with season change.
  • Fixed issue where wallpapers and floors were selectable by Spray Can.

Full Changelog: v6.4.2...v6.4.3

Alternative Textures v6.4.2

27 Jul 19:26
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Changelog:

  • Fixed issue where the Animation.Frame property was not used.

Full Changelog: v6.4.1...v6.4.2

Alternative Textures v6.4.1

26 Jul 23:58
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Changelog:

  • Adjusted spray can to allow for changing textures under other objects (such as floorings with objects above them).
  • Fixed issue where floorings would revert to vanilla textures in some situations.

Full Changelog: v6.4.0...v6.4.1

Alternative Textures v6.4.0

29 Jun 19:20
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Changelog:

  • Added support for Solid Foundation buildings.
  • Added Tea Bush support for the Paint Brush tool.
  • Fixed Tea Bushes not appearing in the Paint Bucket menu.
  • Fixed NRE error when using Paint Brush or Spray Can tools on crop tiles.
  • Fixed Fruit Trees variations not rendering correctly.
  • Fixed issue where objects would not retain their AT textures upon being picked up and placed down.
  • Fixed issue where objects would not be reselectable by the Paint Bucket tool.
  • Fixed issue where seasonal objects would not update during season changes.
  • Updated Ukrainian translation by @ChulkyBow in #40.

Full Changelog: v6.3.2...v6.4.0

Alternative Textures v6.3.2

09 Jun 20:03
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What's Changed

  • Updated th.json by @ellipszist in #37
  • Fixed issue where variations could not be specified for Content Patcher tokens.

Full Changelog: v6.3.1...v6.3.2

Alternative Textures v6.3.1

08 Jun 21:09
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Changelog:

  • Fixed issue where tokens weren't case insensitive.
  • Fixed compatibility issue with Smart Building, in that users can now change flooring under buildings via the Paint Brush and Spray Can tools.
  • Fixed issue where ChanceWeight = 0 would not be respected.

Full Changelog: v6.3.0...v6.3.1

Alternative Textures v6.3.0

31 May 02:00
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Changelog:

  • Added the "Spray Can" tool, which allows for applying random textures (based on user selection) to most objects (except for characters and buildings).
  • Included a "rare" variation of the "Spray Can" texture, which will sometimes appear instead of the regular "Spray Can" in Robin's shop.

Full Changelog: v6.2.1...v6.3.0

Alternative Textures v6.2.1

25 May 21:03
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Changelog:

  • Fixed issue where Crab Pot items could not be animated.
  • Updated Crab Pot and Chest examples to include animations.
  • Fixed issue where Chest items could not be animated.
  • Fixed issue where Crab Pot items could not be animated.

Full Changelog: v6.2.0...v6.2.1

Alternative Textures v6.2.0

25 May 01:16
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Changelog:

  • Texture randomness can now be disabled for individual object types via the config.

Full Changelog: v6.1.1...v6.2.0