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Merge pull request #913 from atsushieno/android-testing-rebased
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Add Android testing setup
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derselbst committed Jun 14, 2021
2 parents 6b7fc06 + 9eb855a commit 15bd824
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21 changes: 21 additions & 0 deletions test-android/.gitignore
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*.iml
.gradle
/local.properties
/.idea/caches
/.idea/libraries
/.idea/modules.xml
/.idea/workspace.xml
/.idea/navEditor.xml
/.idea/assetWizardSettings.xml
.DS_Store
/build
/captures
.externalNativeBuild
.cxx
local.properties
.idea

app/src/main/cpp/include/
app/src/main/cpp/tests/
app/src/main/jniLibs/
test-names.txt
41 changes: 41 additions & 0 deletions test-android/README.md
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# Android test runner

It is meant to be an Android app that runs those fluidsynth tests under `../test` directory.

It is not immediately doable because everything is based on ctest where each source has `main()` function that cannot be more than one within a shared library. Therefore, we generate the modified test sources into this standalone Android tester app.

Also, since those tests have to access to libfluidsynth non-public implementation, we have to build the entire native test libraries (for each ABI), not with `libfluidsynth.so`.

The application was based on Android Studio 4.2 (when it was created).

## Building

Here is a brief task list to generate, build, and run Android tests:

- run `./convert-tests.sh` to generate runnable tests.
- run `build-scripts/download.sh` to download fluidsynth dependency archives to build from sources as Android dependencies.
- run `build-scripts/build-all-archs.sh` to build fluidsynth native libraries for Android.
- copy `build-scripts/build-artifacts/lib` contents into `app/src/main/jniLibs`.
- run `./gradlew connectedCheck` to build and run Android tests.

Detailed explanation follows.

(1) First of all, you have to generate the modified test sources as well as the native test runner from `../test` directory. `./convert-tests.sh` does this work for you.

It is a simple sed script that expects various preconditions that those existing ctests meet at the moment when this script was created (e.g. test source filename can be used to construct a valid C function name, it must have `int main()` literally, it must be compilable among with other sources, etc.). This also overwrites `app/src/main/cpp/run_all_tests.c`

You are supposed to run this every time the set of test files get updated. On CI builds it has to be run every time. This also applies when you want to try re-enabling those failing tests, adding exceptional tests that this converter cannot cover, or adding more failing tests.

(2) Once you are done with generating tests, then the next step is to download all fluidsynth runtime dependencies. This can be done by `./download.sh`. It is based on (but not a complete copy of) [Azure DevOps CI build setup](https://github.com/FluidSynth/fluidsynth/blob/master/.azure/azure-pipelines-android.yml). You have to do once until the list of dependencies changes. On Azure DevOps this step is therefore already handled (when this notes were written).

(3) Once you are done with downloading all those dependencies, the next step is to build fluidsynth for Android. Locally it can be achieved by `build-scripts/build-all-archs.sh`. It is (again) based on the Azure DevOps setup and therefore it is already handled there (when this notes were written).

It will end up with `build-scripts/build-artifacts/` that contains a `include` directory and `lib/*` directories for each ABI, on local builds. (Azure DevOps builds it is `$(Build.ArtifactStagingDirectory)/lib/*`.)

Once you have finished building fluidsynth for Android. there will be `$(topdir)/build_(ABI)` directories. While you want to build the Android tester app, you cannot remove them because those intermediate files (OBJ files) are referenced by this app's `CMakeLists.txt`.

(4) The `lib` part from the above has to be copied into `app/src/main/jniLibs`. There should be `armeabi-v7a`, `arm64-v8a`, `x86`, and `x86_64` subdirectories.

(5) After all the steps above are done, the Android tester app is ready to build and run. You can either open this directory as a project on Android Studio, or run `./gradlew build` to build the app, or run `./gradlew connectedCheck` to build and run the tests on a connected Android target (emulator or device). You can also run the tests by simply launching the MainActivity as it run there before showing the UI.

Note that those tests have to run on an Android target otherwise it does not make sense. `./gradlew build` or `./gradlew check` runs "test" in the project, but it does not mean they run on an Android target.
1 change: 1 addition & 0 deletions test-android/app/.gitignore
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/build
63 changes: 63 additions & 0 deletions test-android/app/build.gradle
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plugins {
id 'com.android.application'
id 'kotlin-android'
}

android {
compileSdkVersion 30
buildToolsVersion "30.0.3"

defaultConfig {
applicationId "org.fluidsynth.fluidsynth_tests"
minSdkVersion 24
targetSdkVersion 30
versionCode 1
versionName "1.0"

testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
externalNativeBuild {
cmake {
cppFlags ''
arguments '-DANDROID_STL=c++_shared'
}

if (project.hasProperty('customAbiFilters'))
ndk.abiFilters "$customAbiFilters"
}
}

buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
kotlinOptions {
jvmTarget = '1.8'
}
externalNativeBuild {
cmake {
path file('src/main/cpp/CMakeLists.txt')
version '3.16.0+'
}
}
buildFeatures {
viewBinding true
}
}

dependencies {

implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
implementation 'androidx.core:core-ktx:1.5.0'
implementation 'androidx.appcompat:appcompat:1.3.0'
implementation 'com.google.android.material:material:1.3.0'
implementation 'androidx.constraintlayout:constraintlayout:2.0.4'
testImplementation 'junit:junit:4.13.2'
androidTestImplementation 'androidx.test.ext:junit:1.1.2'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.3.0'
}
21 changes: 21 additions & 0 deletions test-android/app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# You can control the set of applied configuration files using the
# proguardFiles setting in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

# Uncomment this to preserve the line number information for
# debugging stack traces.
#-keepattributes SourceFile,LineNumberTable

# If you keep the line number information, uncomment this to
# hide the original source file name.
#-renamesourcefileattribute SourceFile
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package org.fluidsynth.fluidsynth_tests

import androidx.test.platform.app.InstrumentationRegistry
import androidx.test.ext.junit.runners.AndroidJUnit4
import org.fluidsynth.fluidsynthtests.TestRunner

import org.junit.Test
import org.junit.runner.RunWith

import org.junit.Assert.*

/**
* Instrumented test, which will execute on an Android device.
*
* See [testing documentation](http://d.android.com/tools/testing).
*/
@RunWith(AndroidJUnit4::class)
class ExampleInstrumentedTest {
@Test
fun useAppContext() {
// Context of the app under test.
val appContext = InstrumentationRegistry.getInstrumentation().targetContext
assertEquals("org.fluidsynth.fluidsynth_tests", appContext.packageName)

TestRunner.runTests()
}
}
21 changes: 21 additions & 0 deletions test-android/app/src/main/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.fluidsynth.fluidsynthtests">

<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.Fluidsynthtests">
<activity android:name="org.fluidsynth.fluidsynthtests.MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />

<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>

</manifest>
113 changes: 113 additions & 0 deletions test-android/app/src/main/cpp/CMakeLists.txt
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# For more information about using CMake with Android Studio, read the
# documentation: https://d.android.com/studio/projects/add-native-code.html

# Sets the minimum version of CMake required to build the native library.

cmake_minimum_required(VERSION 3.10.2)

# Declares and names the project.

project("fluidsynth_tests")

set (TEST_SRC_DIR ../../../../../test)

# Creates and names a library, sets it as either STATIC
# or SHARED, and provides the relative paths to its source code.
# You can define multiple libraries, and CMake builds them for you.
# Gradle automatically packages shared libraries with your APK.

AUX_SOURCE_DIRECTORY(tests TEST_SRC_FILES)
FILE(GLOB LINKED_OBJ_FILES ../../../../../build_${CMAKE_ANDROID_ARCH_ABI}/src/CMakeFiles/libfluidsynth-OBJ.dir/**/*.o)

message("-----------------------TEST_SRC_FILES---------------------------")
message("${TEST_SRC_FILES}")
message("-----------------------LINKED_OBJ_FILES---------------------------")
message("${LINKED_OBJ_FILES}")

add_library( # Sets the name of the library.
native-lib

# Sets the library as a shared library.
SHARED

# Provides a relative path to your source file(s).
${LINKED_OBJ_FILES}

tests/test_preset_pinning.c
tests/test_seq_event_queue_remove.c
tests/test_seq_scale.c
tests/test_jack_obtaining_synth.c
tests/test_settings_unregister_callback.c
tests/test_pointer_alignment.c
tests/test_sfont_zone.c
tests/test_utf8_open.c
tests/test_seqbind_unregister.c
tests/test_sf3_sfont_loading.c
tests/test_sample_cache.c
tests/test_synth_process.c
tests/test_ct2hz.c
tests/test_seq_evt_order.c
tests/test_snprintf.c
tests/test_seq_event_queue_sort.c
tests/test_sfont_loading.c
tests/test_preset_sample_loading.c
tests/test_sfont_unloading.c
tests/test_sample_rate_change.c
tests/test_sample_validate.c
tests/test_synth_chorus_reverb.c
tests/test_bug_635.c

run_all_tests.c
native-lib.cpp
)

target_include_directories(native-lib
PRIVATE
../../../../../build_${CMAKE_ANDROID_ARCH_ABI}
../../../../build-scripts/build-artifacts/include
../../../../build-scripts/android-build-root/${CMAKE_ANDROID_ARCH_ABI}/opt/android/include
../../../../build-scripts/android-build-root/${CMAKE_ANDROID_ARCH_ABI}/opt/android/include/glib-2.0
../../../../build-scripts/android-build-root/${CMAKE_ANDROID_ARCH_ABI}/opt/android/lib/glib-2.0/include
../../../../../src
../../../../../src/bindings
../../../../../src/drivers
../../../../../src/midi
../../../../../src/rvoice
../../../../../src/sfloader
../../../../../src/synth
../../../../../src/utils
../../../../../test
)

# Searches for a specified prebuilt library and stores the path as a
# variable. Because CMake includes system libraries in the search path by
# default, you only need to specify the name of the public NDK library
# you want to add. CMake verifies that the library exists before
# completing its build.

find_library( # Sets the name of the path variable.
log-lib

# Specifies the name of the NDK library that
# you want CMake to locate.
log )


# Specifies libraries CMake should link to your target library. You
# can link multiple libraries, such as libraries you define in this
# build script, prebuilt third-party libraries, or system libraries.

target_link_directories(native-lib
PRIVATE
../jniLibs/${CMAKE_ANDROID_ARCH_ABI})

target_link_libraries(native-lib
${log-lib}
c++_shared
gobject-2.0
glib-2.0
sndfile
instpatch-1.0
OpenSLES
oboe
)
9 changes: 9 additions & 0 deletions test-android/app/src/main/cpp/native-lib.cpp
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#include <jni.h>
#include <string>
#include <jni.h>

extern "C" int run_all_fluidsynth_tests();

extern "C" JNIEXPORT void JNICALL Java_org_fluidsynth_fluidsynthtests_TestRunner_00024Companion_runTests(JNIEnv* env, jobject thiz) {
run_all_fluidsynth_tests();
}
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package org.fluidsynth.fluidsynthtests

import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import org.fluidsynth.fluidsynthtests.databinding.ActivityMainBinding

class MainActivity : AppCompatActivity() {

private lateinit var binding: ActivityMainBinding

override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)

binding = ActivityMainBinding.inflate(layoutInflater)
setContentView(binding.root)

TestRunner.runTests()

// Example of a call to a native method
binding.sampleText.text = "If this shows up then there was no reported test failure!"
}
}
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package org.fluidsynth.fluidsynthtests

class TestRunner {
companion object {
external fun runTests()
init {
System.loadLibrary("native-lib")
}
}
}
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xmlns:aapt="http://schemas.android.com/aapt"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<path android:pathData="M31,63.928c0,0 6.4,-11 12.1,-13.1c7.2,-2.6 26,-1.4 26,-1.4l38.1,38.1L107,108.928l-32,-1L31,63.928z">
<aapt:attr name="android:fillColor">
<gradient
android:endX="85.84757"
android:endY="92.4963"
android:startX="42.9492"
android:startY="49.59793"
android:type="linear">
<item
android:color="#44000000"
android:offset="0.0" />
<item
android:color="#00000000"
android:offset="1.0" />
</gradient>
</aapt:attr>
</path>
<path
android:fillColor="#FFFFFF"
android:fillType="nonZero"
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android:strokeWidth="1"
android:strokeColor="#00000000" />
</vector>
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