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Fourmilab Anvil Tosser and Target

Fourmilab Anvil Tosser

Fourmilab Anvil Tosser is a game for the Second Life virtual world which illustrates physical projectiles, collisions, trajectory calculation, and communication among independent objects. Players compete throwing anvils (which are physical objects affected by gravity and {very slightly} wind) at a target. Impacts on the target are marked and scored by their closeness to the bullseye, scores are reported to players, and a "leader board" of top scores is maintained. Anvils may be thrown at other objects, with the location of impact marked by temporary markers which go away after a period of time.

This repository contains all of the software and resources, including programs in Linden Scripting Language, textures, notecards, and development documentation, tools, and resources used the model and its development. The actual model is built within Second Life and these components are installed within it.

Fourmilab Anvil Tosser

The complete model is available for free in the Second Life Marketplace. This repository contains everything in the model (except the prims, which are objects built within Second Life), plus additional resources for developers who may wish to extend or adapt the model as they wish. The model is delivered with "full permissions": those who obtain it are free to copy, modify, and transfer it to other users within Second Life.

All of this software is licensed under the Creative Commons Attribution-ShareAlike license. Please see LICENSE.md in this repository for details.